Using Game Design as a Frame for Evaluating Experiences in Hybrid Digital/Physical Spaces
Crossref DOI link: https://doi.org/10.1080/20507828.2015.1094227
Published Online: 2016-03-16
Published Print: 2016-01-02
Update policy: https://doi.org/10.1080/tandf_crossmark_01
Salinas, Lara
Coulton, Paul
Dunn, Nick
Version of Record valid from 2016-01-02
Peer Review Statement: The publishing and review policy for this title is described in its Aims & Scope.
Aim & Scope: http://www.tandfonline.com/action/journalInformation?show=aimsScope&journalCode=rfac20