The changing face of desktop video game monetisation: An exploration of exposure to loot boxes, pay to win, and cosmetic microtransactions in the most-played Steam games of 2010-2019
Crossref DOI link: https://doi.org/10.1371/journal.pone.0232780
Published Online: 2020-05-07
Update policy: https://doi.org/10.1371/journal.pone.corrections_policy
Zendle, David http://orcid.org/0000-0003-0279-6439
Meyer, Rachel
Ballou, Nick http://orcid.org/0000-0003-4126-0696
Version of Record valid from 2020-05-07