Gamifying Innovation and Innovating Through Gamification
Crossref DOI link: https://doi.org/10.1007/978-3-030-11542-5_10
Published Online: 2019-04-05
Published Print: 2019
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Shpakova, Agnessa
Dörfler, Viktor
MacBryde, Jill
Text and Data Mining valid from 2019-01-01
Version of Record valid from 2019-01-01
Chapter History
First Online: 5 April 2019