Assessing Learning from, with, and in Games Revisited: A Heuristic for Emerging Methods and Commercial Off-the-Shelf Games
Crossref DOI link: https://doi.org/10.1007/978-3-030-15569-8_2
Published Online: 2019-11-06
Published Print: 2019
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Schrader, P. G.
McCreery, Michael P.
Carroll, Mark C.
Head, Danielle L.
Laferriere, Jeffrey R.
Text and Data Mining valid from 2019-01-01
Version of Record valid from 2019-01-01
Chapter History
First Online: 6 November 2019