Real World Learning: Simulation and Gaming
Crossref DOI link: https://doi.org/10.1007/978-3-030-46951-1_9
Published Online: 2020-11-06
Published Print: 2021
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Lean, Jonathan
Moizer, Jonathan
Derham, Cathrine
Strachan, Lesley
Bhuiyan, Zakirul
Funding for this research was provided by:
Southampton Solent University
Text and Data Mining valid from 2020-11-06
Version of Record valid from 2020-11-06
Chapter History
First Online: 6 November 2020