Improving Awareness and Empathy with Video Games: A Qualitative Analysis Study of PUDCAD Game
Crossref DOI link: https://doi.org/10.1007/978-3-030-65060-5_10
Published Online: 2021-07-20
Published Print: 2021
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Tuker, Cetin https://orcid.org/0000-0002-5621-4804
Çatak, Güven https://orcid.org/0000-0002-4679-8973
Text and Data Mining valid from 2021-01-01
Version of Record valid from 2021-01-01
Chapter History
First Online: 20 July 2021