Serious Games as Assessment Tools: Visualizing Sustainable Creative Competence in the Field of Retail
Crossref DOI link: https://doi.org/10.1007/978-3-030-75142-5_6
Published Online: 2021-08-03
Published Print: 2021
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Weber, Susanne
Off, Mona
Hackenberg, Tobias
Schumann, Matthias
Achtenhagen, Frank
Text and Data Mining valid from 2021-01-01
Version of Record valid from 2021-01-01
Chapter History
First Online: 3 August 2021