Interactive Tangible and Intangible Heritage Applications Built on Real-Time Graphics Systems: Heritage Experiences in Desktop CG, Virtual and Augmented Reality
Crossref DOI link: https://doi.org/10.1007/978-3-031-61018-9_22
Published Online: 2025-07-02
Published Print: 2025
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Anderson, Eike Falk
Adzhiev, Valery
Cheetham, Paul
Hadley, Glyn
John, David
Larsson, Catja
Ureche, Ana-Maria-Cristina
Romero, Mario
Text and Data Mining valid from 2025-01-01
Version of Record valid from 2025-01-01
Chapter History
First Online: 2 July 2025