Educational Virtual Reality Game Design for Film and Animation
Crossref DOI link: https://doi.org/10.1007/978-3-319-08234-9_168-1
Published Online: 2017-12-15
Published Print: 2018
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Kal, Oytun
Samur, Yavuz
Text and Data Mining valid from 2017-12-15
Version of Record valid from 2017-12-15
Chapter History
Received: 2 December 2017, 00:00:00
Accepted: 6 December 2017, 00:00:00
First Online: 15 December 2017