An Experience of Using a Board Serious Virtual Game for Teaching the SCRUM Framework
Crossref DOI link: https://doi.org/10.1007/978-3-319-77028-4_31
Published Print: 2018
Update policy: https://doi.org/10.1007/springer_crossmark_policy
de Souza, Adler Diniz
Seabra, Rodrigo Duarte
Ribeiro, Juliano Marinho
da Silva Rodrigues, Lucas Eduardo
License valid from 2018-01-01