An Approach Based on Possibilistic WorkFlow Nets to Model Multiplayer Video Games
Crossref DOI link: https://doi.org/10.1007/978-3-319-77028-4_66
Published Print: 2018
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Barreto, Franciny M.
de Rezende, Leiliane Pereira
Julia, Stéphane
License valid from 2018-01-01