Enterprise Simulation Gaming: Effective Practices for Assessing Student Learning with SimVenture Classic and VentureBlocks
Crossref DOI link: https://doi.org/10.1007/978-3-319-90005-6_3
Published Online: 2018-07-01
Published Print: 2018
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Yasin, Naveed
Hafeez, Khalid
License valid from 2018-01-01