Assessing Gamification Effects on E-learning Platforms: An Experimental Case
Crossref DOI link: https://doi.org/10.1007/978-3-319-95522-3_1
Published Online: 2018-07-06
Published Print: 2018
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Castro, Katherine Andrea Cuartas
Sibo, Íngrid Paola Hernández
Ting, I-hsien
License valid from 2018-01-01