Crowdsourcing- und Gamification-Ansätze in der Verbrechensbekämpfung
Crossref DOI link: https://doi.org/10.1007/978-3-658-35450-3_18-1
Published Online: 2022-12-08
Published Print: 2022
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Fenner, Andrea-Mareike
Text and Data Mining valid from 2022-01-01
Version of Record valid from 2022-01-01
Chapter History
Received: 9 May 2022, 00:00:00
Accepted: 31 May 2022, 00:00:00
First Online: 8 December 2022