Harnessing Immersive Technology with Art and Design: A Conceptual Design Procedure with the Aid of Virtual Reality
Crossref DOI link: https://doi.org/10.1007/978-981-16-0119-4_77
Published Online: 2021-04-27
Published Print: 2021
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Som, Sumana
Mathew, Deepak John
Vincs, Kim
Text and Data Mining valid from 2021-01-01
Version of Record valid from 2021-01-01
Chapter History
First Online: 27 April 2021