Multi-resolution terrain rendering with GPU tessellation
Crossref DOI link: https://doi.org/10.1007/s00371-014-0941-6
Published Online: 2014-05-24
Published Print: 2015-04
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Kang, HyeongYeop
Jang, Hanyoung
Cho, Chang-Sik
Han, JungHyun
Text and Data Mining valid from 2014-05-24