GARUSO: a gamification approach for involving stakeholders outside organizational reach in requirements engineering
Crossref DOI link: https://doi.org/10.1007/s00766-019-00314-z
Published Online: 2019-06-07
Published Print: 2020-06
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Kolpondinos, Martina Z. https://orcid.org/0000-0001-9031-5097
Glinz, Martin
Text and Data Mining valid from 2019-06-07
Version of Record valid from 2019-06-07
Article History
Received: 26 July 2018
Accepted: 22 May 2019
First Online: 7 June 2019