Fear and loathing in VR: the emotional and physiological effects of immersive games
Crossref DOI link: https://doi.org/10.1007/s10055-021-00555-w
Published Online: 2021-07-05
Published Print: 2022-03
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Lemmens, Jeroen S. http://orcid.org/0000-0001-6088-8249
Simon, Monika
Sumter, Sindy R.
Text and Data Mining valid from 2021-07-05
Version of Record valid from 2021-07-05
Article History
Received: 5 September 2020
Accepted: 22 June 2021
First Online: 5 July 2021