Adverse effects of using gamification elements in online communities: a scoping review
Crossref DOI link: https://doi.org/10.1007/s10257-023-00629-z
Published Online: 2023-03-08
Published Print: 2025-03
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Jayawardena, Nirma Sadamali
Behl, Aastha
Text and Data Mining valid from 2023-03-08
Version of Record valid from 2023-03-08
Article History
Received: 16 June 2022
Accepted: 1 November 2022
First Online: 8 March 2023