An Architecture based on interactive optimization and machine learning applied to the next release problem
Crossref DOI link: https://doi.org/10.1007/s10515-016-0200-3
Published Online: 2016-06-06
Published Print: 2017-09
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Araújo, Allysson Allex
Paixao, Matheus
Yeltsin, Italo
Dantas, Altino
Souza, Jerffeson
License valid from 2016-06-06