Open Data, Crowdsourcing and Game Mechanics. A case study on civic participation in the digital age
Crossref DOI link: https://doi.org/10.1007/s10606-016-9250-0
Published Online: 2016-02-23
Published Print: 2016-06
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Handler, Reinhard A. http://orcid.org/0000-0002-1456-0231
Ferrer Conill, Raul
Text and Data Mining valid from 2016-02-23