An immersion assessment scaffold for digital game-based learning environments through behavioral analysis
Crossref DOI link: https://doi.org/10.1007/s10639-025-13828-7
Published Online: 2025-10-24
Published Print: 2025-12
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Miao, Yong-Dai
Zhang, Jie https://orcid.org/0009-0004-7029-8962
Zhang, Hai
Text and Data Mining valid from 2025-10-24
Version of Record valid from 2025-10-24
Article History
Received: 27 January 2025
Accepted: 13 October 2025
First Online: 24 October 2025
Declarations
:
: There is no conflict of interest to declare.