The effects of stereoscopic 3D on knowledge retention within a serious gaming environment
Crossref DOI link: https://doi.org/10.1007/s11042-016-3394-2
Published Online: 2016-03-04
Published Print: 2017-03
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Tawadrous, Mina
Rojas, David
Kapralos, Bill
Hogue, Andrew
Dubrowski, Adam
Funding for this research was provided by:
Natural Sciences and Engineering Research Council of Canada (CA)
Social Sciences and Humanities Research Council of Canada (CA)
Text and Data Mining valid from 2016-03-04