Using combinatorial creativity to support end-user design of digital games
Crossref DOI link: https://doi.org/10.1007/s11042-016-3457-4
Published Online: 2016-04-19
Published Print: 2017-03
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Zarraonandia, Telmo
Diaz, Paloma
Aedo, Ignacio
Text and Data Mining valid from 2016-04-19