Three-dimensional campus 360-degree video encoding VR technology based on OpenGL
Crossref DOI link: https://doi.org/10.1007/s11042-018-6306-9
Published Online: 2018-07-02
Published Print: 2020-02
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Yali, Liu
Huijie, Zhang
Text and Data Mining valid from 2018-07-02
Article History
Received: 8 April 2018
Revised: 25 May 2018
Accepted: 22 June 2018
First Online: 2 July 2018