A proposed methodology of bringing past life in digital cultural heritage through crowd simulation: a case study in George Town, Malaysia
Crossref DOI link: https://doi.org/10.1007/s11042-019-07925-2
Published Online: 2019-07-12
Published Print: 2020-02
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Lim, C. K. http://orcid.org/0000-0003-4353-4128
Tan, K. L.
Zaidan, A. A.
Zaidan, B. B.
Text and Data Mining valid from 2019-07-12
Version of Record valid from 2019-07-12
Article History
Received: 16 July 2018
Revised: 17 May 2019
Accepted: 21 June 2019
First Online: 12 July 2019