Fighting the game. Command systems and player-avatar interaction in fighting games in a social cognitive neuroscience framework
Crossref DOI link: https://doi.org/10.1007/s11042-019-7231-2
Published Online: 2019-01-24
Published Print: 2019-05
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Mattiassi, Alan D. A. http://orcid.org/0000-0002-9996-0700
Text and Data Mining valid from 2019-01-24
Article History
Received: 17 May 2018
Revised: 19 December 2018
Accepted: 15 January 2019
First Online: 24 January 2019