A Community-Based Participatory Approach to Developing Game Technology to Provide Greater Accessibility for Children with Intellectual Disabilities
Crossref DOI link: https://doi.org/10.1007/s11213-020-09519-8
Published Online: 2020-01-22
Published Print: 2021-04
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Kang, Ya-Shu
Chen, Li-Yu
Miaou, Shaou-Gang
Chang, Yao-Jen https://orcid.org/0000-0003-1461-2270
Funding for this research was provided by:
National Science Council (107-2221-E-033 -037)
Text and Data Mining valid from 2020-01-22
Version of Record valid from 2020-01-22
Article History
First Online: 22 January 2020