A user-centric game selection model based on user preferences for the selection of the best heterogeneous wireless network
Crossref DOI link: https://doi.org/10.1007/s12243-014-0443-6
Published Online: 2014-08-07
Published Print: 2015-06
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Salih, Yass K.
See, Ong Hang
Ibrahim, Rabha W.
Yussof, Salman
Iqbal, Azlan
Text and Data Mining valid from 2014-08-07