Designing Game-based Learning Artefacts for Cybersecurity Processes Using Action Design Research
Crossref DOI link: https://doi.org/10.1007/s12599-024-00852-z
Published Online: 2024-02-12
Published Print: 2025-06
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Rajendran, Dixon Prem Daniel
Sundarraj, Rangaraja P.
Text and Data Mining valid from 2024-02-12
Version of Record valid from 2024-02-12
Article History
Received: 27 April 2023
Accepted: 28 November 2023
First Online: 12 February 2024