Effects of depth perception cues and display types on presence and cybersickness in the elderly within a 3D virtual store
Crossref DOI link: https://doi.org/10.1007/s12652-015-0317-4
Published Online: 2015-09-19
Published Print: 2016-12
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Liu, Cheng-Li http://orcid.org/0000-0003-2144-6370
Uang, Shiaw-Tsyr
Text and Data Mining valid from 2015-09-19