Learning with touchscreen devices: game strategies to improve geometric thinking
Crossref DOI link: https://doi.org/10.1007/s13394-015-0166-7
Published Online: 2016-02-01
Published Print: 2016-03
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Soldano, Carlotta http://orcid.org/0000-0002-1759-631X
Arzarello, Ferdinando
Funding for this research was provided by:
Scuola di Dottorato in Scienze della Natura e Tecnologie Innovative
Text and Data Mining valid from 2016-02-01