Computer Application in Game Map Path-Finding Based on Fuzzy Logic Dynamic Hierarchical Ant Colony Algorithm
Crossref DOI link: https://doi.org/10.1007/s40815-021-01155-1
Published Online: 2021-11-22
Published Print: 2022-07
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Zhu, Qingkun
Kumar, Priyan Malarvizhi
Alazab, Mamoun
Text and Data Mining valid from 2021-11-22
Version of Record valid from 2021-11-22
Article History
Received: 14 May 2021
Revised: 21 June 2021
Accepted: 9 July 2021
First Online: 22 November 2021