Planning for Computer Games Research and Industry: A Structured Dialogue Design Approach
Crossref DOI link: https://doi.org/10.1007/s40869-016-0019-y
Published Online: 2016-08-22
Published Print: 2016-12
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Gatzoulis, Christos https://orcid.org/0000-0003-2959-9793
Loizides, Fernando
Zaphiris, Panayiotis
Funding for this research was provided by:
Research Promotion Foundation (International/Target/0609/09)
License valid from 2016-08-22