A novel SETA-based gamification framework to raise cybersecurity awareness
Crossref DOI link: https://doi.org/10.1007/s41870-021-00760-5
Published Online: 2021-08-16
Published Print: 2021-12
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Abu-Amara, Fadi http://orcid.org/0000-0002-1652-5990
Almansoori, Reem
Alharbi, Safa
Alharbi, Marwah
Alshehhi, Asma
Text and Data Mining valid from 2021-08-16
Version of Record valid from 2021-08-16
Article History
Received: 19 December 2020
Accepted: 30 July 2021
First Online: 16 August 2021