Augmented Reality, Games and Art: Immersion and Flow
Crossref DOI link: https://doi.org/10.1007/978-3-030-15616-9_5
Published Online: 2019-05-11
Published Print: 2019
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Molnár, György
Szűts, Zoltán
Text and Data Mining valid from 2019-01-01
Chapter History
First Online: 11 May 2019