A Study on the Behavioral Patterns Formed by Subjects with Different Cognitive Styles in Playing Augmented Reality Interaction Games
Crossref DOI link: https://doi.org/10.1007/978-3-319-71084-6_42
Published Online: 2017-11-18
Published Print: 2017
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Tsai, Meng-Chun http://orcid.org/0000-0003-1719-2806
Lin, Hao-Chiang-Koong http://orcid.org/0000-0001-9824-6938
License valid from 2017-01-01