Levels of Immersion for Language Learning from 2D to Highly Immersive Interactive VR
Crossref DOI link: https://doi.org/10.1007/978-981-16-3416-1_4
Published Online: 2021-09-01
Published Print: 2021
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Hayes, Aleshia Taylor
Dhimolea, Tetyana Kucher
Meng, Nanxi
Tesh, Geneva
Text and Data Mining valid from 2021-01-01
Version of Record valid from 2021-01-01
Chapter History
First Online: 1 September 2021