Using a NEAT approach with curriculums for dynamic content generation in video games
Crossref DOI link: https://doi.org/10.1007/s00779-024-01801-z
Published Online: 2024-04-11
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Hind, Daniel
Harvey, Carlo http://orcid.org/0000-0002-4809-1592
Text and Data Mining valid from 2024-04-11
Version of Record valid from 2024-04-11
Article History
Received: 2 May 2023
Accepted: 20 March 2024
First Online: 11 April 2024
Declarations
:
: The authors declare no competing interests.