A sliding mode-based approach to motion cueing for virtual reality gaming using motion simulators
Crossref DOI link: https://doi.org/10.1007/s10055-020-00439-5
Published Online: 2020-04-06
Published Print: 2021-03
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Sharma, Aman
Ikbal, Mohamed Sadiq
Cuong, Duc Trinh
Zoppi, Matteo
Text and Data Mining valid from 2020-04-06
Version of Record valid from 2020-04-06
Article History
Received: 18 July 2019
Accepted: 20 March 2020
First Online: 6 April 2020