Inclusion of third-person perspective in CAVE-like immersive 3D virtual reality role-playing games for social reciprocity training of children with an autism spectrum disorder
Crossref DOI link: https://doi.org/10.1007/s10209-020-00724-9
Published Online: 2020-06-02
Published Print: 2021-06
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Tsai, Wei-Te
Lee, I-Jui http://orcid.org/0000-0002-9103-0955
Chen, Chien-Hsu
Funding for this research was provided by:
Ministry of Science and Technology, Taiwan (MOST 107-2218-E-027 -013 -MY2)
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Article History
First Online: 2 June 2020