Student perceptions in the design of a computer card game for learning computer literacy issues: a case study
Crossref DOI link: https://doi.org/10.1007/s10639-014-9356-2
Published Online: 2014-09-17
Published Print: 2016-07
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Kordaki, Maria
Papastergiou, Marina
Psomos, Panagiotis
Text and Data Mining valid from 2014-09-17