Designing the Game: How a Project-Based Media Production Program Approaches STEAM Career Readiness for Underrepresented Young Adults
Crossref DOI link: https://doi.org/10.1007/s10956-016-9631-7
Published Online: 2016-07-19
Published Print: 2016-12
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Bass, Kristin M.
Hu Dahl, Ingrid
Panahandeh, Shirin
Funding for this research was provided by:
National Science Foundation (0737623)
Text and Data Mining valid from 2016-07-19
Version of Record valid from 2016-07-19
Article History
First Online: 19 July 2016