Optimization techniques to enable execution offloading for 3D video games
Crossref DOI link: https://doi.org/10.1007/s11042-016-3711-9
Published Online: 2016-07-15
Published Print: 2017-05
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Kwon, Donghyun
Yang, Seungjun
Paek, Yunheung
Ko, Kwangman
Funding for this research was provided by:
National Research Foundation of Korea (KR) (2014R1A2A1A10051792)
License valid from 2016-07-15