Increasing quality of learning experience using augmented reality educational games
Crossref DOI link: https://doi.org/10.1007/s11042-020-09046-7
Published Online: 2020-06-14
Published Print: 2020-09
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Videnovik, Maja http://orcid.org/0000-0002-9859-5051
Trajkovik, Vladimir
Kiønig, Linda Vibeke
Vold, Tone
Text and Data Mining valid from 2020-06-14
Version of Record valid from 2020-06-14
Article History
Received: 23 June 2019
Revised: 16 March 2020
Accepted: 7 May 2020
First Online: 14 June 2020