CloudyGame: Enabling cloud gaming on the edge with dynamic asset streaming and shared game instances
Crossref DOI link: https://doi.org/10.1007/s11042-020-09612-z
Published Online: 2020-08-27
Published Print: 2020-11
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Bhojan, Anand
Ng, Siang Ping
Ng, Joel
Ooi, Wei Tsang http://orcid.org/0000-0001-8994-1736
Funding for this research was provided by:
Singapore Ministry of Education (T1251RES1506)
Text and Data Mining valid from 2020-08-27
Version of Record valid from 2020-08-27
Article History
Received: 29 July 2019
Revised: 29 July 2020
Accepted: 12 August 2020
First Online: 27 August 2020