A fast evaluation method for RTS game strategy using fuzzy extreme learning machine
Crossref DOI link: https://doi.org/10.1007/s11047-015-9484-7
Published Online: 2015-02-07
Published Print: 2016-09
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Li, YingJie
Ng, Peter H. F.
Shiu, Simon C. K.
Text and Data Mining valid from 2015-02-07