Peer-to-peer live video streaming with rateless codes for massively multiplayer online games
Crossref DOI link: https://doi.org/10.1007/s12083-016-0495-7
Published Online: 2016-08-19
Published Print: 2018-01
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Ahmad, Shakeel
Bouras, Christos
Buyukkaya, Eliya
Dawood, Muneeb
Hamzaoui, Raouf
Kapoulas, Vaggelis
Papazois, Andreas
Simon, Gwendal
Funding for this research was provided by:
Seventh Framework Programme (ICT-248175)
License valid from 2016-08-19