A novel real-time design for fighting game AI
Crossref DOI link: https://doi.org/10.1007/s12530-020-09351-4
Published Online: 2020-07-18
Published Print: 2021-03
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Lam, Gia Thuan
Logofătu, Doina http://orcid.org/0000-0002-1678-3527
Bădică, Costin
Text and Data Mining valid from 2020-07-18
Version of Record valid from 2020-07-18
Article History
Received: 7 November 2019
Accepted: 5 July 2020
First Online: 18 July 2020