A personalized gamification method for increasing user engagement in social networks
Crossref DOI link: https://doi.org/10.1007/s13278-019-0589-3
Published Online: 2019-08-13
Published Print: 2019-12
Update policy: https://doi.org/10.1007/springer_crossmark_policy
Hajarian, Mohammad
Bastanfard, Azam http://orcid.org/0000-0002-7935-819X
Mohammadzadeh, Javad
Khalilian, Madjid
Text and Data Mining valid from 2019-08-13
Version of Record valid from 2019-08-13
Article History
Received: 22 October 2018
Revised: 12 July 2019
Accepted: 31 July 2019
First Online: 13 August 2019